SQLite Windows Game Maker Studio Extension

Hi all.

As a follow up to the previous post, I have created an Extension for GMS SQLite in Windows Platforms.
The Extension provides easy access to an SQLite Database for your games that are exported to Windows Platforms. With this extension you can port your SQLite database file with the distribution of your game. The extension provides all the most common functionality of an SQLite DataBase. (e.g. insert, update, delete, query/cursor, create/alter/drop tables/indexes). Just add your SQLite DataBase file inside Game Maker’s Project. Database files are imported into a project using the “Create Included Files” functionality. All database files must reside inside the the group named “databases”. If there is anything more than you need to do with an SQLite DataBase in Windows, do not hesitate to contact me so that I enrich this extension further. Special care has been taken to provide fine grained Exception Handling. All SQLite errors are caught and forwarded to Game Maker Studio, so that the game always knows what has happened with the execution of every method. Error Handling messages return either the expected result, or in case of an exception a String with the following Template :
{MethodName}: ERROR:{ReturnCode}: {ErrorMessageForCode].
Feel free to contact me if you have any questions or need something more from this library.

You can find the extension here :

I hope you will find it as useful as i did!


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